New At-Home STEM Activities

Explore all of the free, fun, digital resources NYSCI has to bring learning into the home. We add more every week!

NYSCI Needs Your Help

NYSCI needs your support to help us continue our work in preparing the STEM leaders of tomorrow.

The Science Behind The News: What Is COVID-19?

We developed a brand-new exhibition about viruses to help you make sense of the news.

Free Video Conference Backgrounds

Bring a little bit of NYSCI to your virtual video conferences with virtual backgrounds of our favorite places.

Science in your backyard.

Discover over 450 exhibits, events, and workshops designed to engage ages 1 to 100. With over 100,000 square feet of indoor exhibition space, plus 60,000 square feet of outdoors, you’ve got room to explore!

At-Home Activities
At-Home STEM Resources

These free, fun, at-home resources encourage open-ended exploration, imaginative learning, personal relevance, deep engagement and delight for all age ranges.

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The Pack
The Pack – A STEM-Based Video Game

The Pack is an open-world game set in a future world where healthy ecosystems have faltered, water and food are scarce, and it’s up to you and your Pack to help fix the environment. Learn computational thinking as you help restore the world to an ecologically balanced state in this puzzle and survival game!

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Based on the West Nile Virus outbreak in New York, Transmissions: Gone Viral is an interactive graphic novel about viruses and superhero scientists. Click to read!

At NYSCI, we aim to create a future fueled by invention

A Community Partner.

NYSCI serves the most diverse audience of any science museum in America. We’re also making a difference globally, with our learning laboratories and apps.

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Community Engagement
NYSCI Neighbors

NYSCI is collaborating with the local community to build a rich ecosystem of STEM opportunities for educators, young people, & families in Queens.

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exhibits
What is the Designers-in-Residence Program?

NYSCI is seeking deep engagements with local thinkers, creators, makers, educators, artists, technicians, architects, and engineers working in and around the design community for the second year of its Designers-in-Residence (DiR) Program.

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High schoolers are invited to interactive workshop where they will how to develop and own your identity in college, and discover what it means to formulate a "personal brand"

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