Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

NYSCI’s Evening of Science and Inspiration was a wonderful celebration of our exhibits, our research, and especially the young people we serve. Our 2017 gala provided an opportunity to celebrate and share our work, and to raise crucial unrestricted funds to support our ability to engage and inspire young people through Design-Make-Play.

This year’s Top of the Ladder awardee was Yessenia Bautista, who has a background in education and is currently involved with NYSCI’s Digital Design program for ELL students.

If you would like to help us support programs like this, learn more here.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

On November 19, 2017, NYSCI hosted the first of four clinics where staff from the Girl Scouts of Greater New York and supporting coaches/parents from specific troops, worked with a cohort of young Girl Scouts to further their preparation to address the challenges set forth by the FIRST LEGO League.

FIRST LEGO League teams research a real-world problem such as food safety, recycling, and energy, and are challenged to develop a solution. They also must design, build, program a robot using LEGO MINDSTORMS® technology, then compete on a table-top playing field.

Each challenge has three parts: the Robot Game, the Project, and the Core Values. Teams of up to ten children, with at least two adult coaches, participate in the Challenge by programming an autonomous robot to score points on a themed playing field (Robot Game), developing a solution to a problem they have identified (Project), all guided by the FIRST LEGO League Core Values. Teams may then attend an official tournament, hosted by FIRST LEGO League Partners.

For the opening session at NYSCI, the challenge was themed HYDRO DYNAMICS. The Girl Scout team had to learn all about water—how we find, transport, use, or dispose of it. As part of The Robot Game, Girl Scouts reviewed the interface of the EV3 (Lego Mindstorm’s programming brick) online software, programmed their EV3 to accomplish a series of these challenges involving water, and explored different types of sensors.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Whether stacking blocks to construct a model city, designing ways to preserve leaves found on the way to school, or lining up by height in the classroom, children demonstrate a clear readiness to engage in science, technology, engineering, and math (STEM) learning early in life. While early childhood educators are often excited about supporting STEM learning, they aren’t always aware of all the STEM opportunities that can be cultivated in the things they already do with young children inside and outside the classroom.

To address this, NYSCI and Bank Street College of Education are collaborating with teams of educators from P.S. 28 and P.S. 330 in Queens to pilot the “Active STEM Learning in the Early Childhood Classroom” professional development program. As we embark on this new partnership, here’s three things that we hope our school partners take away from this experience.

 

Recognizing STEM Learning in the Everyday

A major goal of this project is to provide early childhood educators with opportunities for noticing the STEM learning that is already happening in their classrooms. Anytime students are asking and answering their own questions, imagining solutions to problems, or exploring the properties of materials, there is a foundation for STEM learning. Throughout this project, NYSCI and Bank Street coaches will guide our school partners in observing their students and reflecting on these observations. Participants will use a newly developed observation tool that we hope will give them a new “lens” for looking at their students’ thinking. Through observation and reflection, we’ll start to identify moments when students are already engaging in STEM thinking in order to build off these successes to provide additional contexts for STEM learning.

 

New Ideas for Familiar Materials

Many people think STEM requires specialized tools or constant access to digital technology, but even the simplest materials can foster deep thinking. During the guided classroom observations, as well as a series of hands-on workshops at NYSCI, we’ll be exploring different uses for materials that are readily available in early childhood classrooms. Something as simple as paper can be used to construct a model house, create a glider, or make a shadow scene. By thinking about how we invite students to explore the properties of materials and consider how these properties can affect the way we use these materials, we’re able to find new life in materials we use every day.

 

Increased Collaboration at Multiple Levels

Not only is this project a collaboration between NYSCI, Bank Street, and our partner schools, we’re also hoping to increase collaboration across school teams. Each school team consists of two kindergarten teachers, two first grade teachers, and one science cluster teacher. In many early childhood settings, there is limited time and support for collaboration among classroom teachers and science specialists. Through this project, we hope to provide our partners with space and resources needed to create an increased culture of collaboration that lasts after the project has ended.

As the project continues throughout this academic year, we’ll use future posts to share what we’re learning from one another, including strategies and tools that we hope other educators can use to support the active STEM learning in their own early childhood classrooms.

Dorothy Bennett and Michaela Labriole.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Join us at this special evening event, Maker Night, to learn about the wide range of career opportunities available in the maker world. At this free event, you can engage in hands-on activities, hear from experts in the field through career conversations, and network with STEM professionals. Light refreshments will be provided.

This event is geared towards middle school, high school and college students who are curious about careers in science, technology, engineering and math (STEM).

Chaperones are required for students under age 16. Please bring your student or teacher ID.

RSVP required

 

Here’s a look at last year’s Makers Night:

STEM Night: Making for the Community

 

Get Involved: STEM professionals interested in sharing their experiences with students and joining this event, or educators with student groups who want to attend this event, please contact mbueno@nysci.org for more information.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

3D modeling is when you use software to make a three dimensional model of something on a computer. Once you create a model you can use it for all sorts of things like 3D printing, animation, or even importing it to Minecraft! In this workshop you will learn how to use TinkerCAD, a free, web based 3D modeling program. This workshop is open to kids and adults who want to learn how to do 3D modeling at home.

Recommended for ages 7 and older.

 

This workshop will be held on the following dates:
Saturday, August 19; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm
Sunday, August 20; drop in from 1:30 – 3:00 pm & 3:30 – 5:00 pm

 

Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

In this episode, Mariel interviews female pilot and engineer, Pauline Parent, from Dassault Falcon Jet in Teterboro Airport, New Jersey.

Questions asked were:
• Please introduce yourself by your name and position here.
• What is the overall philosophy of Dassault Falcon Jet? What’s their purpose?
• How did you discover that you were interested in aviation?
• What has been your hardest parts and your triumphs as a female pilot?
• What tips do you have for females wanting to go into this expanding field?
• What do you hope the aviation industry accomplishes in the next decade?

Special thanks to NYSCI Trustee Al Bunshaft, and to John and Pauline at Dassault Falcon.
To learn more about Dassault Falcon, visit https://www.dassaultfalcon.com/en/Pages/Home.aspx

Producer: Mariel
Cam B: Kevin Cunningham
Editor: Emily
Co-Editor: Kevin Cunningham
Audio: Emily
Director: Mizanur Rahman

Subscribe  

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Join us at our special evening event, STEM Night: Innovation through Technology, to learn about the wide range of career opportunities available in the technology field. At this free event, you can engage in hands-on activities, hear from experts in the field through a panel discussion, and network with STEM professionals.

Free. RSVP required.

 

STEM Night: Innovation through Technology will feature STEM professionals and organizations such as:

– CodeNow
– Make Mode
– Per Scholas
– New York City College of Technology

 

Get Involved
STEM professionals who are interested in sharing their experiences with students and joining this event, or educators with student groups who want to attend this event, please contact acanova@nysci.org for more information.

 

The STEM Night series is a program of NYSCI’s Alan J. Friedman Center for the Development of Young Scientists.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Join us for Careers in Naval Science and Technology, an evening featuring a moderated panel and informal networking session with industry experts from the Office of Naval Research (ONR) who will share their work and career journeys. Founded in 1946, the Office of Naval Research has been a pioneer in the public support of science and technology research that benefits both the naval services and the nation. See examples of the incredible work of the U.S. Navy, including the Flimmer, a robot that has successfully been launched from a plane at 1,000 feet, splashed down on the water’s surface, then dove underwater reaching speeds of 11 miles per hour.

Advance registration requiredFree for high school and college students.

 

Panelists include:

Captain Beth Anne Creighton currently serves in the Naval Reserve ONR Global Unit and graduated from Pennsylvania State University with Military Honors. She earned an active duty commission from the Naval Reserve Officer Training Corps Unit in 1991. She is also a 2004 graduate of the Naval Post Graduate School. She has a bachelor’s degree in mathematics – systems analysis, and an executive MBA in defense finance and acquisition.

Dr. Michael Simpson is director of education and workforce in the Office of Naval Research. Dr. Simpson has a doctoral degree in environmental sciences and engineering from UCLA, a master of science degree in energy and resources from UC Berkeley, a master of science in biological sciences from USF, and Artis Baccalaureate in biological sciences from UC Berkeley.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Make a brush bot, a simple robot that uses vibration to skitter, spin and dance around. No soldering required. Recommended for ages 5 and older. $5 per adult/child pair, plus NYSCI admission. (NYSCI Members: $3 per adult/child pair.) Register on the day of the event at the NYSCI admissions area.

The workshop will be held on March 22 & 23, from 1:30 – 3 pm & 3:30 – 5 pm.

Wildcard Weekend: Brush Bots will take place in Maker Space. Maker Space is made possible thanks to an investment by Cognizant through its Making the Future education initiative.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Teens can learn to hack a digital game and create a wearable game controller glove in this two-day workshop. Playable Fashion is a cutting-edge program that encourages teens to learn across divisions of fashion, technology and game design. Among the things teens will learn:

  • Game Design: The digital tools, concepts and methodologies needed to design a good video game.
  • Fashion: How to design, fabricate/sew your own wearable game controller, that corresponds with your digital game.
  • Technology: How to build your own circuits and soft switches/sensors.

The Playable Fashion workshop will be taught by Kaho Abe, Ramsey Nasser and other professional game designers. Limited spaces available. Advance registration is required. Workshop is free. No previous knowledge of game design, fashion or technology is required. Open to high school students, ages 14–18. Lunch is included. For more information, visit eyebeam.org/playable-fashion.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Teens can learn to hack a digital game and create a wearable game controller glove in this two-day workshop. Playable Fashion is a cutting-edge program that encourages teens to learn across divisions of fashion, technology and game design. Among the things teens will learn:

  • Game Design: The digital tools, concepts and methodologies needed to design a good video game.
  • Fashion: How to design, fabricate/sew your own wearable game controller, that corresponds with your digital game.
  • Technology: How to build your own circuits and soft switches/sensors.

The Playable Fashion workshop will be taught by Kaho Abe, Ramsey Nasser and other professional game designers. Open to ages 14–18. Limited spaces available. Advance registration is required. Workshop is free. No previous knowledge of game design, fashion or technology is required. Lunch is included. For more information, visit eyebeam.org/playable-fashion.