Meet the 2020 Designers-in-Residence


Six-Month Residency

MI02 is an immersive and interactive light and sound installation that uses a Japanese homophone as the central concept. MI means, Three ( 三 ), Body ( 身 ), yet ( 未 ) and charm ( 魅 ). The meaning of the word dictates the installation’s shape, light pattern, and public interaction created by CHiKA and her two Explainer collaborators.

When visitors walk through the triangle-shaped LED gate-light installation, they will reinvent their existence through the relationship between objects, light, and sound. The interaction is meant to transform space into an experience that inspires wonder.

During this residency, CHiKA is imparting her creative process building installations and projections, as well as her knowledge of LED mapping technology, on her Explainer collaborators. MI02 heavily relies on visitor interaction, which presents the perfect technical issue to solve with the Explainers, who have an innate understanding of NYSCI’s audience to best inform how the installation is being conceived and built. Together, they are researching new interactive technologies and creating data-driven visual content for the MI02.

CHIkA’s Explainer Collaborators: Annie and Amarji

Jonah Brucker-Cohen
Three-Month Residency

Did you ever play the game Mad Libs? “WordPlay” is an interactive installation that allows people to remix scientific facts or quotes by leading scientists by selecting individual words from a combination of word types. “WordPlay” enables large-scale composition by the public to compose passages by choosing from a selection of predetermined words and word types using a similar method of the popular game, “Mad Libs”. Choosing from a selection of “nouns”, “verbs”, “adjectives”, “adverbs” printed on cards, the cards are then placed onto the interface and “read” into the system using Radio Frequency Identification (RFID) technology. Once the text is completed, the final story or passage is shown on the screen for the public to read what was created. The resulting text is also uploaded in realtime to the project’s website where online visitors can read what was created inside the museum.

The project aims to enable a different way for the public to interact with content presented in the museum and simultaneously connect this exploration to the online public. NYSCI is an ideal location for this project because of the endless amount of content that can be added to the exhibition by Explainers and staff on the backend of the project. The goal is to have as much added content as possible in order to enrich the project further and enable information to change along with incoming visiting exhibitions to the museum.

Jonah’s Explainer Collaborator: Estefany Gomez

Three-Month Residency

DOTDOT believes that Virtual Reality (VR) holds enormous potential for museums to tell stories and engage visitors. To work in a museum setting they’ve learned that VR is best when it is social and intuitive to use.

For their residency at NYSCI DOTDOT is creating a collaborative VR experience to explain climate change resilience, particularly in relation to protecting our cities from sea level rise. Our goal is to create an experience that lets visitors learn through collaborative play about what kinds of initiatives we can take as a community to build climate change resilience in our cities.

DOTDOT’s Explainer Collaborators: Alyssa Alvarado, Anne Mora Bien-Aime and Kristian Roopnarine