Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

NYSCI’s educational programs have been recently recognized by the Center for Interactive Learning and Collaboration (CILC) for their high quality of educational content and exceptional skill at program delivery.

The Virtual Visit program has won a Pinnacle Award for the 2013-14 school year. Virtual visits at NYSCI connect classrooms, hospitals and community centers to NYSCI instructors through a variety of videoconferencing technologies. They include exploration of NYSCI exhibits, demonstrations and activities, bringing NYSCI to students who may not otherwise be able to experience our effective style of hands-on learning.

NYSCI was also recognized with an honorable mention for online teacher professional development programs, making us the only organization recognized in both categories of content and professional development.

NYSCI Virtual Visits is made possible, in part, with support from the Verizon Foundation.

 

 

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

The roster of more than 700 makers who will be at World Maker Faire on September 20 and 21 has just been announced! Popular areas of interest include personal drones, wearables, 3D printing, humanoid robots, young makers, hackerspaces and makerspaces, and much more. All makers can be found on the Maker Faire website. Highlights include:

  • Help is at Hand: Created by young maker and robotics enthusiast, Ananya Cleetus, Help is at Hand is a robotic prosthetic hand for leprosy victims that includes a 3D printed robotic hand using InMoov CAD files and a flex sensor glove that controls servos for the robotic hand using an Arduino.
  • Origami – The World’s Most Portable Laser Cutter: Red Ant Lasers presents the World’s Most Portable Laser Cutter. Prepare to have your paradigms reformed!
  • D.I. Wire: The D.I. Wire is the first desktop wire bender, a new archetype for digital fabrication, that transforms drawn curves into bent wire that can be assembled to make just about anything.
  • BOOM! The Puffing Gun and the Rise of Cereal: Puffed cereal, a breakfast staple, debuted at the 1904 World’s Fair in St. Louis, MO. The Puffing Gun is a traveling 3,200-pound, historically accurate, and custom-made cereal-puffing gun, recreated from a 1939 patent that explodes ingredients into crispy puffs. Attendees will get a kick out of watching puffed cereals being created by the puffing gun right before their eyes!
  • Plastic Storm Sculpture: Created by artist George Sabra, the Plastic Storm sculpture is a 14-foot high storm funnel made out of reclaimed plastic bottles, cups, jars, and caps which represents the massive ”storm” of plastic waste humans generate on a daily basis. This project intends to raise worldwide awareness among citizens regarding the waste and hazards of the use of plastic and its environmental impact.
  • Ototo — Make Music from Anything: Ototo is an all-in-one musical invention kit which allows users to make an instrument any way they want. It’s a synthesizer with twelve onboard touch sensitive inputs and a range of different add-on sensors to make interactive sound.
  • Thompson & Dundy’s Luna Park, 3D Printed: A site to behold! Entirely 3D printed, this is a 1:13 scale replica of Coney Island’s famed Luna Park as it stood a hundred years ago, populated with 3D scanned portraits of Coney Island’s most interesting characters.
  • Paper Worlds – Transforming Books: Paper engineering artist, Natalia Draz, creates books that bend, unfold, reveal and stretch into a multiple forms. Her creations are the ultimate in pop-up books and experiential storytelling. Faire attendees will be able to see how geometric shapes change flat paper into amazing spaces and even take on making something themselves.
  • LUM: LUM is a dream for parents of small children. This smart lamp delivers an optimal and consistent sleeping pattern and environment for children by allowing kids to set the self-regulating light to their own bedtime routine and controlling it via their favorite stuffed animals. At the Faire, attendees can set up the time to see how the sleep environment is created and control the night lamp with a teddy bear.
  • ALAIR (Assisted Living Autonomous Internet Robot): From Ben Hylak, teen maker and robotics enthusiast, ALAIR is an autonomous robot that aims to help elderly people take care of themselves. This robot can take blood pressure, pulse ox, body temp, and even dispense medications. With the goal of helping baby boomers age gracefully, ALAIR can make it possible for the elderly to live independently, longer, and with good care.
  • Fashion & Light: Young maker, Annika Lo, combines art, fashion, and technology to design clothing that brings together practical comfort, interactivity and artistic expression. Faire goers will be able to see and learn from Annika’s wearable creations.
  • PicassoBot: PicassoBot is an open source drawing arm robot that can take pictures from the computer or an Android camera and sketch them on paper. USB-powered and Arduino-compatible, this robot kit is perfect for learning at all ages. The kit was developed to help teach students simple robotic concepts and use their imagination to create.
  • Your Home, Your Way: This system, created by young maker Andrew Katz, tailors home automation to each person in the house using RFID. Customizations for each family member include their favorite music, air freshener scent, lighting, and more. It’s completely open source, involving Arduino and Raspberry Pi. At the Faire, attendees will be able to interact with multiple small appliances that they can control through the system, experiencing it for themselves.
  • DIY Plant Phone Charger: NYC designers Krystal Persaud and Hirumi Nanayakkara are making nature as a power source a reality. Their DIY Plant Phone Charger allows users to charge their phone by plugging it into a vertical gardening system, potted plant, or even at a public park to juice up their electronic devices. Attendees can learn more about how the charger works and see it in action at the Faire.
  • Swap-O-Rama-Rama: Swap-O-Rama-Rama is the world’s largest clothing swap and they’ll be at World Maker Faire New York. SwapMama and her merry band of Swapping-Eco-Sewers will be hosting DIY, hands-on textile workshops and showing attendees how to re-purpose, repair, and revive garments instead of shipping them off to a landfill.
  • 3D Printing Village: Last year’s 3D Printing Village took the topic to new heights, showcasing the possibilities that abound with 3D printers. This year, the Village is back and bigger than ever with more makers showcasing the advancements, innovations, and potential of 3D printing.
  • Learn to Solder: Goldsmith Sponsor, RadioShack Corporation, will be bringing to World Maker Faire New York 2014 one of the Faire’s most favorite hands-on learning experiences, the Learn to Solder area. Participants learn to solder and make their own blinking LED rocket ship pin.

Advance tickets to World Maker Faire are on sale now.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

IMG_0944High school students participating in the fifth year of the NSF-funded program Network Science for the Next Generation, also known as NetSci High, recently returned from an intensive 10-day workshop at Boston University. The goal of NetSci High is to immerse high school students and teachers in the burgeoning field of network science through a yearlong research experience. The experiential research-based program has reached 120 disadvantaged high school students, 30 science research graduate student mentors, and 20 high school STEM teacher mentors in New York and Boston.

NetSci High begins every year with an intensive 10-day summer workshop during which students and teachers are introduced to network science concepts, learn programming skills in Python and Gephi, and practice creating basic network models using visualization software. During the July 2014 summer workshop students also had an opportunity to meet Dr. Alex (“Sandy”) Pentland from MIT’s Media Lab, Dr. Gene Stanley from Boston University’s Center for Polymer Studies, and other Network Science researchers, and heard about current applications in network science. At the end of this summer’s workshop, the eleven student teams who had just completed their year-long NetSci High research projects during the 2013/14 school year presented their research on a wide variety of topics, representing the interdisciplinary nature of network science and its ability to draw students of all interests into STEM fields.

Student Research Topics 2013/14
  • A Network Analysis of Foreign Aid Based on Bias of Political Ideologies
  • Comparing Two Human Disease Networks: Gene-Based and Symptom-Based Perspectives
  • How Does One Become Successful on Reddit.com?
  • Influence at the 1787 Constitutional Convention
  • Learning Programming with Processing for Network Science
  • Quantifying Similarity of Benign and Oncogenic Viral Proteins Using Amino Acid Sequence
  • Quantification of Character and Plot in Contemporary Fiction
  • Ranking and Alliance Determination Software for VEX Robotics Competitions
  • RedNet: A Different Perspective of Reddit
  • Teaching Grammar Better Using Link Analysis
  • Tracking Tweets for the Superbowl

Throughout the upcoming 2014/15 academic year, research center faculty and graduate student mentors will guide the new student teams through the research process of data collection, data processing, network modeling and analysis, using freely available computer tools. Through the use of technology the teams will further explore how to visualize different types of networks, calculate network statistics, and describe network processes. Teams then analyze the data to find answers to their specific research questions. Students will also visit the New York Hall of Science, the Network Science Center at United States Military Academy West Point, and Stevens Institute of Technology in order to broaden their exposure to current network science research.

This project has had many successes, including scholarships for student participants, student publication in peer-reviewed journals, and student teams presenting their research posters at the International NetSci conference in Berkeley, CA. NetSci High organizers look forward to increasing network science literacy through continued student research opportunities, broader teacher training, and publishing a Network Science Workshop Training Manual for other groups to use.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

More than 300 superintendents, principals and science guidance advisors come to the Hall of Science for Nuclear Week.

 

donovan speaks at science hall

Among those who helped plan Nuclear Week in New York was none other than John Dunning.

Screen Shot 2014-08-13 at 12.22.37 AM

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

SciPlay and Design Lab have been working hard to create a suite of apps for release in the app store to help support playful and engaging STEM learning. Collectively, these are the NYSCI Noticing Tools™. While the many apps we are creating promote exploration of a variety of concepts, including ratios, graph translation, motion, energy, and force, they all center around the same core principles.

 

Noticing not gaming

These apps move away from games and highly structured experiences and serve as tools to help students notice the math and science in their everyday life. This noticing allows for different, divergent thinking, problem-solving, and more opportunities for kids to learn independently and together in ways that benefit them in personalized and open-ended ways.

 

People and play at the center

Our Noticing Tools™ foster engagement by capitalizing on the learners and their personal experiences. Rather than introducing concepts through abstract scenarios, all of our apps allow the learners to interact personally with the technology, including capturing videos or pictures of themselves, their friends, or photos of their own creation. The apps mine these resources for data that map directly to the learner’s experience in a concrete and meaningful way.

 

Divergent thinking and divergent solutions

With the noticing approach that our resources promote, children and families alike are invited to explore and wonder about the world around them. Rather than posing a set of questions in which learners are expected to provide “correct” answers, these Noticing Tools™ encourage deep and creative thinking, exploration, and discovery.

 

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Brittany just came back from Crow Canyon and here’s the story of her Archaeology Adventure.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Meet Justine Wu, a Senior Explainer here at NYSci. She’s studying to become an Anesthesiologist. And the Science Career Ladder is helping her develop communication skills to stand out in the medical field.


Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Five months after the Hall of Science expansion received the go-ahead from City Planning, Max O. Urbahn Architects was retained to lead the project. An ambiguous start date of “fall or next spring” was reported for start of construction.

flushing meadows science hall to be expandedEmanuel Piore said the new museum would “emphasize the role of precise measurement in bringing to light the basic principles of science, whether in nuclear physics or biology.” Francis Miller said the planned expansion would be a departure from the “quiet observation” museum experience toward a setting where visitors engaged with the science through active participation. More about the history of the Hall of Science in the NYSCI Archives.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Screen Shot 2014-08-07 at 7.19.03 PM

Less than two weeks after the City Planning Commission approved the expansion plan for the Hall of Science, founding President, John Dunning, stepped down from the Board and was succeeded by IBM’s chief scientist,Emanuel Piore.

elected emanuel piore

Born in Lithuania, Piore came to the US at age nine. He graduated University of Wisconsin-Madison and went to work at RCA before becoming the first civilian to head the Office of Naval Research.


piore finkelstein named

 

Read more about the history of NYSCI in the NYSCI Archives.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Meet Yessenia. Here’s her story of transitioning from self-described “rebel” to future medical professional.

Meet more of our Explainers here.

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

If you made a Luminescent Night Light at our recent workshop and are interested in the programming that makes it run, we have put the Arduino code online. There are a ton of comments and explanations in there for anyone just getting started with programming.

Check it out on the Maker Space blog.

 

 

 

Background

Since its founding at the 1964-65 New York World’s Fair, the New York Hall of Science (NYSCI) has inspired millions of people—children, teachers, and families– by offering creative, participatory ways to learn and encouraging people to explore their curiosity and nurture their creativity. Located in Queens, the most ethnically diverse county in the country, NYSCI welcomes 500,000 visitors each year and serves thousands more through outreach in schools, teacher professional development, and participation in a variety of public events and research initiatives.

NYSCI is a leader in the science museum field, recognized for its highly regarded exhibitions, programs, and products, all of which are informed by strategies of engagement called Design, Make, Play. The defining characteristics of Design, Make, Play — open-ended exploration, imaginative learning, personal relevance, deep engagement, and delight — are the ingredients that inspire passionate science, technology, engineering, and mathematics (STEM) learners. NYSCI engages diverse communities of learners, particularly young people, in STEM, by fostering the excitement of self-directed exploration and by tapping into the joy of learning intrinsic in young people’s play. Our transformative model for STEM exploration invites broad participation and makes engagement and learning irresistible.

NYSCI has approximately 120 full-time and over 180 part-time staff members.

About the Position

Here’s more from the 1966 publicity book promoting the Hall of Science expansion.

postfair pitchbook2 postfair pitchbook3 postfair pitchbook5 postfair pitchbook6 postfair pitchbook7 postfair pitchbook8 postfair pitchbook9a postfair pitchbook9b

 

Read more about the history of the Hall of Science in the NYSCI Archives.